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Getting Started

Overview & Features

This page covers what Realistic Car Controller (RCC) is, what it includes, what it needs, and what changed in V6.0.0.

What RCC Is

Realistic Car Controller is a vehicle physics package for Unity by BoneCracker Games. It gives you drivable cars built on Unity's WheelCollider, plus cameras, lights, audio, damage, AI, customization, and desktop / gamepad / mobile controls.

RCC is the driving layer of a game, not a finished game template. You build tracks, menus, and progression yourself.

The current version is V6.0.0, a Long-Term Support (LTS) release: Unity compatibility and bug fixes, no new systems.

An RCC car driving through the RCC_City demo scene, with the third-person camera and the dashboard.

Features

How RCC fits together: player input or the AI driver feeds throttle, brake and steering to the vehicle; the Scene Manager, camera and canvas follow the player vehicle; global settings live in Resources/RCC Assets.

Vehicle Physics

Damage

  • Mesh deformation, wheel damage and detachment, light damage, and detachable parts (hood, doors, bumpers). → Damage System
  • Repair by script with RCC.Repair(). → Scripting API

Camera, Lights, Audio

  • Camera modes: TPS, FPS (hood), Wheel, Fixed, Cinematic, Top. → Camera System
  • Headlights (low / high beam), brake, reverse, indicator, park, and interior lights. → Lights System
  • Engine audio with 1, 2, or 3 RPM layers, plus gear-shift, crash, and per-surface tire sounds. → Audio System

Input & Control

AI

  • AI modes: Follow Waypoints, Chase Target, Follow Target, with brake zones for corners. → AI System

Customization

  • Paint, spoilers, wheels, decals, neon, sirens, and suspension / camber tuning at runtime. → Customization
  • Engine, handling, brake, and speed upgrades, saved to PlayerPrefs. → Customization

Extras

  • Record and replay, telemetry panel, rear-view mirrors, LOD, speed-limit zones, police siren. → Scripts Reference
  • Events for spawn, destroy, and collision. → Events System
  • Static RCC API for spawning, registering the player vehicle, and switching cameras or presets. → Scripting API

Editor Tools

  • Quick Vehicle Setup Wizard to turn a car model into a drivable vehicle. → How to Create New Vehicles
  • Welcome Window, Render Pipeline Converter, and RCC Settings, all under Tools → BoneCracker Games → Realistic Car Controller. → RCC Settings

What's in the Package

Everything lives in Assets/RealisticCarControllerV4/:

Folder Contents
Scripts/ Runtime code
Editor/ Inspectors, wizard, and editor windows
Prefabs/ Ready-to-drive vehicles, wheels, cameras, lights, UI canvases, crashers, stations
Resources/ RCC Settings, Initial Settings, Ground Materials, and input actions
Demo Scenes/ Example scenes → Demo Scenes
Addon Packages/ Optional addons, pipeline shaders, and resource packages
Documentation/ These guides as offline HTML
Models/, Materials/, Textures/, Sounds/, and others Art and audio assets

Requirements

Item Requirement
Unity 6.0 – 6.6
Input Input System package (com.unity.inputsystem); the legacy Input Manager is not used
Render pipeline Built-in, URP, or HDRP → URP & HDRP Conversion
Platforms Desktop and mobile (Android / iOS)

What's New in V6

  • Unity 6.6 support (Unity 6.0 – 6.6, Built-in / URP / HDRP).
  • Switching the build target to Android / iOS turns mobile controls on automatically, and off again for desktop.
  • Deleting an addon or URP / HDRP removes its scripting define automatically, so the project keeps compiling.
  • Gamepad right stick orbits the camera (toggle Use Gamepad Orbit on RCC Camera).
  • Offline docs: Tools → BoneCracker Games → Realistic Car Controller → Help → Documentation (Offline).
  • Add RCC Camera To Scene offers to disable the scene's other cameras and AudioListeners (undoable) instead of requiring you to delete Main Camera.
  • Fixes for gamepad triggers, mobile steering and tilt, player vehicle switching, mirrors in URP / HDRP, and customization saving.
  • Gamepad High Beam moved to View / Select. No scripting API was removed or renamed.

Optional Addons

Photon PUN 2 multiplayer and Enter-Exit (walk around and get in or out of vehicles) ship as optional packages in Addon Packages/, imported from Welcome Window → Addons. → Addon Packages

Where to Go Next

  1. How to Install RCC
  2. Demo Scenes
  3. Quick Start

See Also

BoneCracker Games · Realistic Car ControllerBack to top ↑
Document details

Generated from: 01_OverviewAndFeatures.md
Date: 2026-09-24 01:26
© 2014 - 2026 BoneCracker Games — Realistic Car Controller V6.0.0