Burnout Racers
A comprehensive template project designed as a base system for your racing game.
Singleplayer and multiplayer racing with AI bots, checkpoints, and vehicle customization.
Latest Update: V1.45 for Unity 6 (14 Nov 2024)
Includes the latest version of Realistic Car Controller Pro. Compatible with Unity 6 (6000.0.25f1) and Unity 2021.3.2f1 through 2023.2.20f1.
Key Features
A complete racing game template, ready to reskin
Core Package
- Latest Realistic Car Controller Pro included
- Singleplayer and multiplayer modes
- Main menu + 2 gameplay scenes
- 6 player vehicles, AI bots (multiplayer compatible)
Racing Systems
- Race positioning, checkpoints, finishers, and waypoints
- Race points system with best total/lap times
- Optional leaderboard (via free third-party asset)
- Save/load/edit player data with JSON
Main Menu System
- Select & purchase vehicles
- Full customization: paint, wheels, upgrades, neons, spoilers, decals, sirens
- Complete Photon lobby: rooms, players, kick, observer
Gameplay & API
- Player management: score, money, bonuses, time, distance, multipliers
- API for money, race points, vehicle states, best times, save data
- Event-based sequence: countdowns, race start/end, spawn, pause/resume
Setup & Editor
- One-click scene setup for main menu and gameplay
- Ready-to-use templates
- Optimized, organized, well-commented scripts
Documentation
- PDF docs: installation, scene, player management
- Guides on vehicles, upgrades, prices, score calculators, damage
- Soundtracks included in the package
Realistic Car Controller Pro
The vehicle physics engine powering this project.
30% off if you already own RCC Pro!
Photon PUN2
Required for multiplayer racing.
Free tier available on the Asset Store.
Ready to build your racing game?
This project uses the Universal Render Pipeline (URP). If you see warnings or errors on newer Unity versions, update URP via Window → Package Manager → Universal RP → Update. Leaderboard functionality uses the third-party "Leaderboard Creator" asset (integration scripts included, asset itself not bundled).