Creating your own realistic vehicle has never been so easy. Fully functional vehicle creation just takes about 5 minutes only! One click to setup, switch controllers, switch behaviors, customizations.
Creating your own realistic vehicle has never been so easy. Fully functional vehicle creation takes just about a few minutes only! With one click, you can set up, switch controllers, switch behaviors, and customize your vehicle. Easy to use and highly customizable. Including full demo content to kickstart your project.
V4.3.2.1 Major Update - Released on 06 February 2025
The asset has been fully reviewed and improved in many ways to make it better and more efficient. For a full list of updates and changes, please check the release notes.
Upgrading from Realistic Car Controller to Realistic Car Controller Pro is 50% off for a limited time.
Unity 6
Compatible with Unity 6 (6000.0.25f1) and newer versions.
Compatible with Builtin, URP, and HDRP.
Unity 2021.3.2f1 --> 2023.2.20f1
Compatible with Unity 2021.3.2f1 to 2023.2.20f1.
Compatible with Builtin and URP.
Exclusive Discounts
Realistic Car Controller Pro (50% Discount for RCC users)
Realistic Traffic Controller (50% Discount for RCC users)
Check out the projects have been using Realistic Car Controller Pro!
Leading Features
Compatible with Unity 6 (6000.0.25f1) and newer versions
Compatible with all versions from Unity 2021.3.2f1 to 2023.2.20f1
Compatible with Builtin, URP, and HDRP (HDRP is available with Unity 6)
Compatible with all platforms
11 completely configured vehicle prefabs ready to use
Over 15 demo scenes for presenting regular city, enter / exit scenes (FPS/TPS), vehicle selection scenes, damage scenes, photon scenes, customization, overriding inputs, and more...
Input system
Integration packages for Photon PUN2, ProFlares, and Enter-Exit
Complete UI management including customizable mobile controllers
Record & replay, enter & exit, lighting, multiple camera modes, various behavior modes, customization, damage system, and more...
Save, load, restore the vehicles with one line of code
Customization system that includes paints, upgrades, modification, spoilers, sirens
Ability to use in a very wide range. Can be used on a toy car, or even truck with trailer
Simplified API script to spawn and manage RCC vehicles at runtime with only one line of code (spawn, repair, refill, destroy, registed, unsubscribe, set controllable state, etc...)
Editor asisted scripts
Optimized damage features
Configurable ground physics
Easy to use, and highly customizable
Vehicle creation wizard with automated methods to shorten the development time.
Shared global settings via scriptable objects (RCC_Settings, RCC_GroundMaterials, RCC_ConfigurableWheels, RCC_DemoVehicles, etc...)
Customizable behaviors such as simulator, drift, race, arcade, etc...
Stability systems to keep the vehicle under control
Completely documented and commented scripts
Restricted to prefab vehicles?
No!
Forced to mod existing prefab vehicles or just change the model of the prefab to create new vehicles?
No!
Wasting time editing complex curves, hardcoded lines, and values to get fun physics, or dealing with dozens of scripts to modify the package?
No!
This is neither a game template nor just an editor extension. You won't be restricted by asset rules. You're buying this asset to create and use new vehicles, not to mod or release a game with existing assets.
Check the "Documentation" for a step-by-step tutorial on setting up your realistic vehicle from scratch!