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Highway Racer

Highway Racer

 

Highway Racer is physics based endless racing game against traffic. Dodge traffic vehicles at high speeds, earn score, buy&upgrade your rides.

Wanna create your own endless highway racing game? Package contains all necessary assets in this one single package! All player vehicles are powered by Realistic Car Controller.

Compatible with Unity 2019, 2020 and 2021.

Package Contains

* 5 Player Vehicles,
* 5 Traffic Vehicles,
* 4 Levels,
* User Friendly Editor Scripts and Editor Windows for create&use your own content,
* All Necessary Scripts, Materials, Textures, Sound FX, etc...


Leading Features

* Powered by Latest Realistic Car Controller
* Tested and ready to deploy for PC, Mac, Linux, Android, iOS, WebGL (Haven't tested it on WP, but should work fine).
* Exciting unique game modes (including "Speed Bomb")
* FPS, TPS and Top camera modes
* Pooling lightmapped roads
* Acceptable count of drawcalls, tris (Max DC 90, Max Tri 55k)
* Optimized traffic cars without wheelcolliders
* Lane switching traffic cars
* Variable traffic amount
* Unlockable Cars
* Upgradable Cars (You can edit cars, prices, their upgrades from editor easily)
* All systems are related with editor scripts.
* Clean code, written in C#.
* Easy to use, highly customizable.
* Highly detailed and updated online documentation.
* All materials are compatible with [URP]. Project can be upgraded to URP easily.
* Guaranteed support

Full PDF Documentation for;

* Creating&Configurating New Vehicles,
* Creating&Configurating New Levels,
* Configurating Main Menu, Options, Canvases, Score Systems, Multipliers, etc...
* Optimization On Levels,

I'll keep project updated. So, don't worry about future updates, fixes, and improvements.

Your reviews are most valued for us. Please don't hesitate to writing a review to us.

* Soundtracks used in webdemo is not included in the package. These licensed soundtrack store links are referred in documentation.

 

Release Notes

 

Version 3.2(current)

Released: Aug 16, 2021

[Always backup your project before updating any asset or Unity Editor. Keep your own assets outside from Highway Racer folder. Delete the entire folder, and import updated version. Updating was explained in documentation]

 

[V3.2]

Updated RCC to latest version (V3.46).

Updated all player vehicles.

Mobile horn button will be disappeared when controller type is not mobile.

Horn/Siren will be engaged with high beam headlights.

Improved steering stability.

Fixed minor bugs.

 

[V3.1]
Fixed unresponsive nos button.
Added overriding color for specific vehicles (You can set color from HR_ModApplier component attached to your vehicle prefab).
Fixed minor bugs.
 
[V3.0]
Updated Realistic Car Controller to V3.45.
Updated all outdated obsolete scripts.
Added player car names to main menu (Car selection).
Added "Highway Racer" behavior mode to RCC Settings.
Fixed minor bugs. Reduced package size.
 
[V2.6]
Upgraded to Unity 2019 and 2020.
Fixed assertion errors due to obsolete lens flares.
Fixed traffic cars spawning positions.
Fixed not animating wheels of the traffic cars.
Added better collision system with traffic cars.
Fixed resetted colors for body paints due to incompatible Unity versions.
Removed old Post Processing Image effects due to incompatible Unity versions.
Recreated and fixed all prefabs due to incompatible Unity versions.
Fixed missing road sections after upgrading.
Converted all obsolete image formats.
Converted all obsolete audio clips.
Updated all obsolete scripts.
Updated all lightmaps.
Removed Standard Assets.
Removed SpeedTree Assets.
Removed unused assets in RealisticCarControllerV3 folder.
 
 

Original

Released: Mar 28, 2016

 

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Realistic Car Controller V3.45

Realistic Car Controller V3.45

Highway Racer V2

Highway Racer V2

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