BoneCracker Bundle Pack 1

The bundle includes "City Car Driving Simulator", "Burnout Drift Multiplayer & Lite", "Highway Racer", "Realistic Car Controller Pro", and "Realistic Traffic Controller". After purchasing this bundle, you can have these…

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Burnout Racers

Burnout Racers is a template project that you can use it as the base system for your racing game projects.WebGL DemoPC DemoAndroid DemoDocumentationGet It On Unity Asset StoreBurnout Racers is…

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Simple Garage System

Simple Garage System includes basic main menu scene template that includes vehicle selection, customization, player currency, settings, etc... Player vehicles, their customizations, items, prices can be changed through the editor…

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City Car Driving Simulator

City Car Driving Simulator is an objective (mission) based driving game. Players are able to take a free ride and complete the various objectives such as races, pursuits, checkpoints, and…

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Burnout Drift Multiplayer

Burnout Drift Multiplayer is a complete project that has been used in Burnout Drift series published on PC, Android, iOS, and WebGL.Android DemoWebGL DemoPC DemoDocumentationGet It On Unity Asset StoreBurnout…

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Burnout Drift Lite

Burnout Drift Lite is a complete project that has been used in Burnout Drift series published on PC, Android, iOS, and WebGL.WebGL DemoAndroid DemoPC DemoGet It On Unity Asset Store…

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Highway Racer

Highway Racer is physics based endless racing game against traffic. Dodge traffic vehicles at high speeds, earn score, buy & upgrade your vehicles.WebGL DemoPC DemoAndroid DemoDocumentationGet It On Unity Asset…

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Realistic Traffic Controller

An easy and powerful solution for creating realistic and dynamic traffic simulations in your projects. Whether you're developing a driving game, a city simulation, or a virtual environment, Realistic Traffic…

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Realistic Mesh Deformation

Realistic Mesh Deformation has the same deformation methods used in Realistic Car Controller. More customizable and more stable version. Can be used on any object, but wireframe topology must be…

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