Realistic Chopper Controller Pro
True rotor-based helicopter flight for Unity.
Real lift, not faked forces — from arcade to simulator grade.
True Rotor
Physics Based Lift
1-Click
Setup Wizard
Long Term
Support
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Unity 6
Built-in | URP
New Input System
Key Features
Everything you need for believable helicopter flight
Flight Model
- True rotor-based physics with real lift
- Main rotor thrust vectoring
- Anti-torque and tail rotor yaw
- Ground effect and translational lift (ETL)
Tuning & Feel
- Arcade <--> Realistic blend slider sets the feel
- Basic mode: tune by results (climb, top speed, turn rate, bank limit)
- Expert mode: every parameter exposed
- Single FlightConfig asset for the whole model
Editor Tools
- Chopper Creation Wizard: bare model to flyable, zero wiring
- Validator catches mistakes before play
- Project Doctor checks render pipeline, input, and packages
Modular Architecture
- Rotor(s) · Engine · Damage · Audio · VFX modules
- Easy to extend and integrate into your project
- Crash and respawn handling built in
Cameras & HUD
- Chase (TPS) and cockpit cameras
- Full instrument HUD: altimeter, airspeed, VSI, rotor RPM, torque
- Artificial horizon, compass, and warnings
- uGUI + TextMeshPro
Mobile
- Complete on-screen touch controls
- Mobile-ready performance
- One-click setup
Demo Content
- Ready-to-fly helicopter prefab
- Ready-to-run demo scene showing the full stack
- Easy to create new choppers and customize them
Use Cases
- Arcade flight games
- Military and rescue sims
- Open-world traversal
- Mobile titles and prototyping
Input & Pipelines
- New Input System supported
- Built-in and URP render pipelines
- One-click setup wizard
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